Sunday, April 11, 2010

IS a X1950XT more powerfull the a PS3's ...

is it?IS a X1950XT more powerfull the a PS3's ...
Yes because the RSX is equal to a 7900GTIS a X1950XT more powerfull the a PS3's ...
Hardware-wise, the RSX in the PlayStation3 is supposed to be equal to a 7900GT (underclocked at that).However, in terms of optimization, you'll likely see a lot more games able to run in 1080p on the PS3 during its lifecycle than you will see with your X1950XT, to be perfectly fair about it. It's doubtful you'd be able to now unless you got a second one and did a CrossFire with them.
Here is the deal with consoles... Since consoles have a fixed set of hardware over a long period of time, game devs make games are optimized really well. This, in a sense, almost makes slight differences in hardware performance irrelevant. For example, microsofts flight sim requires really powerful hardware to run smoothly while games that run on the Steam engine (HL2) look really good and can run on hardware that is far less powerful. This is the case with computer games when compared to console games. They run on less powerful hardware and can still look decent when compared to computer games that are running on hardware that is way more powerful.Edit: I'd also like to add that PC game devs can get away with releasing bloated game engines because of the rapid advancements in PC hardware. This, as a result doesnt allow gamers to get the most out of their video cards and puts them in a position where they feel like upgrading. All because lazy devs release bloated engines that cant run well on slightly dated hardware. This is an issue that no one seems to talk about so i thought i'd bring it up. sorry for the rant
[QUOTE=''uncle-tank'']Edit: I'd also like to add that PC game devs can get away with releasing bloated game engines because of the rapid advancements in PC hardware. This, as a result doesnt allow gamers to get the most out of their video cards and puts them in a position where they feel like upgrading. All because lazy devs release bloated engines that cant run well on slightly dated hardware. This is an issue that no one seems to talk about so i thought i'd bring it up. sorry for the rant[/QUOTE]Agreed. Seems like I have to take a mortgage out just to afford a computer that can deliver the kind of experience an Xbox 360 or other modern console nowadays could do. And it pisses me the hell off. :evil: But the reality is that there are just games that either never make it to console, or are never done properly when going from computer to console (and vice versa).
[QUOTE=''_SKatEDiRt_'']Yes because the RSX is equal to a 7900GT[/QUOTE] but with under half the memory bandwidth
Yah, RSX is a stripped down 7800GTX.
how next gen games almost look Dx10? i mean almost not their like Gears of war.....GRAW?
[QUOTE=''SiKh22'']how next gen games almost look Dx10? i mean almost not their like Gears of war.....GRAW?[/QUOTE]Optmisation.Game developers for consoles can extract a hell a lot of performance from consoles because they know what the game will be running on. For PCs developers have to 'broaden' the scope of their programming so that games can run from a Pentium 4 + 7300GT all the way to a QX6800 + 8800GTX SLI.
o yeah huh! damn never thought of it that way. thanks.

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